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The old axiom, “time flies when you are having fun”, is true. I had an incredibly fun time at the PlayStation Experience trying out many different games and of course checked on our favorite game Amplitude! As the PSX carried on, people continuously approached the booth and the crowds rarely died down. I returned to the booth as much as I could to catch a few games.

I tried team mode 2 vs 2 with random gamers at the booth and had a ton of fun. Teammates have to work together so they are not in the way of each other however, they should be in the way of their opponents. I think team play is going to be such a big hit that I hope there will be official team tournaments in the future. The expert four-player free-for-all competition was fierce. The FFA games reminded me of playing the PlayStation 2 version of Amplitude online. The view of the two end tracks seemed fine. I didn’t feel a need to change the positioning of my head just to read the tracks like in the pre-alpha demo.


Amplitude @ PSX Multiplayer Insane Mode


During the downtime of the crowd I tried competing against Harmonix Dev and Amplitude Publishing Associate Nick Mudry while everyone was at lunch. Let me tell you Nick sure has some skills. I was caught off guard by how well Nick played and his use of the power-ups! Nick beat me on our first match together, but I did get to redeem myself in the next match. We did not have time for a tiebreaker match but hopefully that will come with the online leaderboards!

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Nick Mudry is a badass!


On Day One of the PlayStation Experience I played through a few of the Amplitude songs and challenged myself to get the high score on the offline leaderboards for the song Decode Me. I did it and was surprised with a three-gold-bar rating. In the original Amplitude the highest rating that was possible was a four bar rating which was actually hidden. I believe three gold bars is the highest for the new Amp!

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Speaking of high scores, I was excited for the game Thumper to be at the PSX with a high score challenge.

Thumper is a really intense rhythm-violence game and I highly recommend it to all horror fans, all rhythm game fans, and anyone who loves racing games or action games. This game has it all! As you can tell from our previous posts and blog we really like Thumper. I had been going to the local Best Buy to play and finally beat the Thumper demo a week before the PSX. That really paid off because I won the PSX Thumper high score challenge!

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My weekend high score that helped me win a Space Beetle Chrome Dual Shock 4!


Thank you to the Thumper developers for delivering an outstanding game right on par with all of the styles of games I live for. I am preparing for countless hours of gameplay on Thumper!

After obtaining the high score of Thumper other gamers still had 40 minutes to beat my score. During those last 40 minutes I ran into my gaming hero Saul Villegas! He was at the Thumper booth helping out with the card scanning machine. After he fixed the scanner I talked to him for a long time about how he is, what games he has been playing, and reminiscing about his “Cool Moves” videos!

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Saul even did a "Cool Moves" video for the original Amplitude!


I also had a chance to get a picture with Marc Flury one of the two developers of Thumper! He’s really cool and I was so excited to meet him and play Thumper! That was the end of the PSX for us.

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When we got back to Texas we had a chance to look at the PS4 Controller I won, the Amplitude cards, and the PlayStation 4 theme. Check them out below!

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We also decided to upload a video of the PS4 theme to YouTube because the theme has some nice music that goes along with it!


Stay tuned in the coming days, as we will be having a giveaway for a PSX Amplitude Card. We also should have our interview with Ryan Lesser up soon. Overall our weekend at the PSX was one we will remember for years. We had a lot of fun with old friends, made new friends, and most importantly just had fun! I hope PSX continues as an annual event because it was too fun and flew by so fast!



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